PeepoLeaveBoth are really good in Miracle druid, which is best deck. Hearthstone Wiki WebKobolds & Catacombs Cycle: Passive Pool 2 Ultra Rare dbfId: 47299 Card id: LOOTA_845 Totem of the Dead is a boss spell card used in Solo Adventures. Youll usually end up burning far more important cards when your hand is full of stuff thats really hard to empty out due to how expensive they are. In its final form, it's a cheaper Wand of Disintegration! Even Laughing Sister and Emerald Drake are still decent since you dont have to spend a ton of mana to dump them out of your hand and actually are above average minions for their cost. Passing Grades: Warrior, Demon Hunter and Druid Much like Mages and Priests, Warriors are also stuck with their primary strategy of stalling until they can kill Tier Duels heros list Greedy Pickaxe ramps up mana only if you draw it early game. Scales of Justice is also a great tool for dealing with a troublesome enemy board. Elemental Learning is also a fantastic card for Mana-efficient resources. Warden's Insight is a popular Starting Treasure because of its flexibility between two good effects. Ancient Reflections, Bag of Holding and Mask of Mimicry have all been removed from all Treasure pools temporarily. Rogues and Mages have always had an affinity for good cheap spells, and this combo of classes definitely embodies it. Most decks this late in the game usually end their turn with multiple minions or destroyed all of yours. If you can keep at least a few minions board, you can multiple the value of Gentleman's Top Hat by trading up and juggling the +2/+2 buff between your minions. Not only that, its also abusable in Priest since theyre so good at cloning their minions and multiplies the value of Xyrella, the Devout. Its effectively turning all of your minions into one big target, which is easier to get rid of than a wide board. Most legendary minions only work within a certain kind of deck, especially class ones. Its so strong it requires you to draft 2 specific treasures to even gain access to it. Theyre just too slow and make you use two worse versions before you actually get the good effect. The only thing holding these Treasures back is the lack ways to abuse Holy spells and the complete lack of support Arcane ones. Passive Treasure Updates. There is another successful archetype though that uses Spread Shot; that being Questline Hunter. Hearthstone Duels Class Tier List (Season 1 - Wizard I used to love Duels. Pirates currently dont have any secondary passives they can consistently abuse. The effect of Freeze Solid now involves a damage buff as opposed to instant destruction of minions. The Treasure used to be just Murloc Holmes. It's a tempo loss the turn you play it and even becomes a bad weapon after you already have 10 Mana. 26.0.4 Patch Notes - Hearthstone wants to keep killing minions to reset itself while Fire at Thee! As strong as Death Knight cards are in a vacuum, cards in Duels decks want to be as synergistic as possible. - (Non Passive) 60,852 views Nov 6, 2020 Zalae and I got together today to figure out which non passive treasures are the best of Duels Sure it has all of the drawbacks of attacking with your hero, but your opponent is forced to play around it every single turn. V2, Scarlet - Blood Death Knight Duels Example (Lich King), Sai Frost Death Knight Duels Example (Lich King), 12 Wins Sai Unholy Death Knight Duels Example (Lich King), https://hsreplay.net/replay/SeH45QtqVkBLUM2QE73CCC, Rush decks are fairly viable in Duels thanks to, If you arent using your cannon very often, then, Spells the play tons of spells to trigger, Druids ability to draw and generate cards and. Top Hearthstone Duels Decks that got 12 Wins - Top Starter With all the hard removal in Duels, a little bit of extra Health doesnt matter very much. However, those deck would much rather spend such a large amount of mana on buffing what they have and push for game instead of giving them a Deathrattle with no immediate impact with Canopic Jars. 2023 Magic Find, Inc. All rights reserved. There is a tier list hp+Treasures some where? Its a cheap selective removal that creates an annoying board your opponent has to deal with. Beastly Beauty is a decent treasure in its own right, but at best its a (5) 8/8 that deals 2 damage to a minion. HS not showing opponents actions anymore? The potential for getting TRIPLE value out of a spell is just too good to pass up. Most decks have at least a couple Deathrattle minions, so you can reasonably expect this to become a 3/5. Well here, we have a very in depth analysis of everything in the game. I think it's only worked a few times I use it and probably isn't for everyone. Almost all Fire spells deal damage and can abuse this passive very effectively in a deck that revolves around Fire. Creator Notes: The fact that most of the minions are mechs is mostly for the internal support it has. The other four classes are good at using Harness the Elements, as most of them are typically spell-heavy. Pillage the Fallen has nearly the same amount of value, with only a minor change that gives it a slight Attack buff. Mantle of Ignition is basically a permanent Zentimo and is extremely potent in any class. Its good for any archetype thats control oriented, which applies to most decks people choose to run as Elise. Ancient Reflections, Bag of Holding, and Mask of Mimicry have been temporarily removed from all Treasure Pools. Its hard to test this to find a pattern when the Warrior Location is hard to run itself to place on the right and the opponent doesnt always play one themselves. But when an opportunity to use it on the perfect minion presents itself, it can certainly turn the game around. Silas Darkmoon now has 7 Armor at higher ranks, but his Armor has been increased to 12 Armor at lower ranks. March of the Lich King Mini Set Cards List & Guide. Lets us know in the comments so everyone can build off of each other's experiences! Gaining cheap copies of your minions with Shadowcasting 101 is definitely useful. Theyre also a great secondary archetype for a deck so you dont have to be entirely reliant on one type of bucket. Since you cant have more that one weapon out at a time, its not a very optimal deck building strategy. With Mind Tether thats pretty much all you need to win. Marvelous Mycelium is good at generating some high quality good cards. Its still very good, the previous two are just easier to use. The only instance of this being the go-to pick is when running Royal Greatsword for the targeted draw and being able to use it a turn early. Eerie Stone. Resource generators are good examples. The 12 Win Shaman one is thankfully unaffected. I'm thinking about moving Mending Pools up too. I hope this extensive guide helps you rake in those wins! You cant necessarily build a deck around Inspiring Presence. Flames of the Kirin Tor has improved over giving you the same mediocre spell over and over, but it still lacks the consistency as to what kind of spell youre getting. Holy Book appears pretty good at first. Tier 2: Vampiric Fangs can provide big Heal to classes the otherwise lack it and struggle against decks based around Magnetic Mines and Mind Tether, while functioning as targeted removal. Since Volatile Skeletons are technically neutral, your Skeletons get the buffs even when theyre summoned by Mage cards. Starting Treasure: Scrapmetal Demolitionist. These Duels Decks often are the top If all attacks hit face, you just dealt 32 damage to your opponent with one card. Well start by ranking the neutral treasures on a scale of 1-5 followed by an explanation for the reasoning behind the ranks. Duels Update - Changes To Treasures - Hearthstone Even though Lichborne Might effectively functions as +3 Attack to one of your minions and kills it, it has actually found success in Deathrattle heavy Death Knight decks, largely thanks to Mummy Magic. One of the best ways to use this is alongside minions whose Deathrattles summon bigger things. Usually the best thing to duplicate in Duels is the treasure you got from the second pool. Bubble Blower helps complete Corrupt the Waters without having to use too many of the Battlecries in your deck that presumably have higher value on average than ones you just Discover. They run as many as possible to maximize the effect and draft every Soulciologist Malicia as possible. And there arent a lot of minions where having a giant copy of it is super good either. It has great synergy with Thief Rogue, but can also function in a couple types of Deathrattle decks. Their minions are extremely synergistic and rarely will you get the same value from playing them as they did. Death Knights most established archetypes are centered around investing all three deck Runes into one Rune type, and all three are viable in Duels. But a lot of Freezing cards hit several things at once, so youll at least get a bunch of stuff to play if you happen to be low on cards. Royal Gift and Location, Location, Location have been moved to Treasure Pool 2. Most generic Secondary Passive are better at this point. It comes down to free card advantage that will sometimes make it cost less. The only downside is that since a few things have to die to be efficient, it isnt something you can reliably use to catch up on turn 5 like the previous two. Any major changes to the previous version of this guide will have a * in front of it. Ironweave Bloodletter is just healing, which is underwhelming in most scenarios but can keep you alive long enough against aggro to get your combos if youre spending a ton of corpses. Unholy Embrace is a little too expensive (both in terms of mana and corpses) and makes it hard to use in Duels. Loyal Sidekick is a simple large taunt minion, that is pretty much always a tempo play, but doesn't usually do more that block some damage and maybe attack once or twice. However, this is a very slow effect and most Dragons don't really need the extra stats. War Commands can work in any of kind of deck that can make great use of the cheap neutral minions drawn. #2 Jan 31, 2021 (Darkmoon Races) View Posts Perfectly Shamans have so many AOE Spells to take advantage of, so those combined with good Spell Damage minions can keep the opponents board under control while you set up yours. Since Embers of Ragnaros is gonna be all youre able to play most of the time, its really hard to make it work the way you want it to. *Heavy Armor doesnt do anything to push you towards winning by itself. Tier 3: All Together Nowhas gone through several nerfs, but still remains a solid pick since it discounts one of the most prevalent and useful types of minions in the game. At its worst, its a well-statted minion that deals respectable damage. Khadgar's Scrying Orb serves as an extremely efficient discount towards your spells, which is almost always usable. Plus the spell you get is from ANY class, so the odds of it synergizing with your deck are slim at best. The Blood and Frost deck examples will resemble the builds a lot of players have been seen using. Ancient Reflections, Bag of Holding, and Mask of Mimicry have been temporarily removed from all Treasure Pools. Major Note: As of this guides update, Crowleys Cannon doesnt know how to handle board placement when Locations are in play. This gives any Freeze Mage builds an actual win condition instead of more board control it doesnt really need. Academic Research provides quite a large mana ramp if drawn early enough. Outside of massive early-game swings, Duels have a tendency to last longer than normal games. Phaoris Blade moved from Active Treasure pool 1 to pool 2. It also doesn't help at all if you're behind. Book of the Dead is usually a much cheaper option and even deals sizable damage to face. Humble Blessings can use Bring on Recruits or Modest Aspirations. Fortunately, Hero Powers like Frost Shards and Bring on Recruits can just add stuff to your hand for the sole purpose of turning the minions into something much more useful. Theyre fine and everything, but they lack anything special that lets them be more than just a little better than the average card. If you meant Kindling Flame, I agree with that one. Its independently good and can simply pick whichever Treasure best suits what you have at that point. All other Treasures try to capitalize on cannon damage, with Grizzled Reinforcement and Draconic Munitions being the better ones since they last all game. Summoning a decent minion on Hero Power is viable on its own, but it also gives Death Knights an extra corpse to work with. Relics are hard to use in the beginning since you can only take one of each, but you can draft more and even get a Relic Vault from Location, Location, Location! This is all based on my [RaptorWithWings] personal experience, but Ill do my best to give the greatest possible advice! Most decks love to Discover, and Staking A Claim not only gives you free tempo, but its not limited to once per turn! Tanzsportclub (TSC) Pocking e.V. Promote! Emerald Goggles offers a sizable discount to all types of cards, but if something gets stuck in the left side of your hand, the passive stops being valuable for a while. It requires 2 treasures that might not even appear in the same run and each piece individually has roughly a 7% chance to appear. Royal Gift and Duels Updates Lunar Band has been removed from the Passive Treasure pool. Runed Soulblade is a good weapon in its own right, but your opponent can play around it and waste its durability and potential. The main thing holding this back is having a deck with enough Arcane spells to have it be offered as a draft option and to fully abuse it. But if you manage to build a deck that can make this work, its certainly worth it. Hold the Line's Attack boost is decent, but you cant actually take advantage of it yourself. is probably the most popular choice for the AOE Attack buff with the cannon damage acting as just a small bonus. However, combining it with Charge (Plus Battleground Battlemaster for potentially a near OTK) is significant burst damage worthy of considering. Spyglass can snag a useful card for a mana efficient price a reliable amount of the time. A lot of Treasures are just a little better than existing collectable cards, but this one is a little better than most of those since its 2 minions in one, the Deathrattle can be taken advantage of, and the 2nd minion itself is above average and on curve with the first. Hearthstone Duels 12-2 Vanndar Stormpike (7073 MMR) Roguish Maneuvers is also a good source of damage and gives you something to use your weapon cards with. Chenvaala, CThun, Ini Stormcoil, Lady Vashj, Lord Jaraxxus, Millificent Manastorm, and Patches the Pirate all now have 5 Armor at lower ranks, but their Armor did not change at higher ranks. Hearthstone Duels The value is entirely dependent on the minions generated. It sometimes forces the opponent to either deal with the board or focus the portal to prevent even more minions from being summoned. While you can do that, its more often used right before a chain of smaller spells to build up a board without needing to play any minions. But if you happened to be running roughly 5 or more, its a fantastic way to get your expensive cards out earlier or make combos easier to use. Is there something you think I missed or have a strategy you'd like to share? The final reward will let you chip away at enemy health even when youre using the Hero Power as minion removal. Overpowered is a rather misleading name for this treasure. They can also handle Deathrattles that summon more stuff really well. Scepter of Summoning is a good discount treasure so long as you have enough expensive minions to use it with but still have cards that keep you in the game until you reach the turn you can start playing them. Branns most notable Hero Power is Dino Tracking, which almost any deck would love to have. There's enough Big Demon support to allow this archetype to hold its own in Duels. hearthstone-decks.net Top Hearthstone Duels Decks that got 12 Wins - Top Starter Decks Find the newest and best Duels Decks - All featured Decks got 12 Wins in Hearthstone Duels! The Legendary Invitations created by Be Our Guest are so cheap, they can easily dominate the early game. Shaman - Just like any other powerful spell at Shamans disposal, Warlock - Despite not being known for running lots of spells, even Warlocks can use Harness the Elements to gain the value of their, Mage - It should be no surprise how well Mages can use Harness the Elements. But those kinds of decks mostly summon vanilla minions with decent stats. Things like Arcane Burst and Summon Pet can wreak total havoc when it's repeatable. Currently, the most used Hero Power for Demon Hunters at the moment has been Illidari Strike. Die Tanzsportkompetenz im Landkreis Passau From the Swamp moved from Passive pool 1 to pool 2 Band of Bees moved from Passive Treasure pool 2 to pool 2 Ultra Rare. After game 3: Passive from passive pool 2 After game 4: Treasure card from treasure pool 2 After game 5: Treasure from treasure pool 1 After game 7: Treasure Basically any minion wouldnt mind a Power Up!. Even if you did, itd likely just get in one attack then die on your opponents turn. When you have legendary minions with effects that benefit exponentially by being duplicated like Aegwynn, the Guardian or Rattlegore, then Disks of Legend can be a huge game-changer; even though it does nothing else when you're not playing legendary minions. Treasure Pool Updates. However, this can muddy up your hand with mediocre to useless minions that you have to spend mana on to get out. But when you or your opponent are running a large number Deathrattles, it can become a high durability behemoth of a weapon. All of the Warrior Hero Powers are offensive and defensive capabilities in their own right. Scourge Strike and Greatsword of the Ebon Blade are probably the more recommended choices for most decks in general. The problem is that the optimal time to use it is when your board is big and your opponent's is empty. (#7), Group therapy! Crimson and Contagion Concoction are fairly situational. Die Tanzsportkompetenz im Landkreis Passau Most legendary minions have stats that will at least match the Mana you pay for Astral Portal. Duels Advanced Guide - With Deck Lists and Treasure Tiers, Duels: Practical Guide to go Infinite in HC Duels, Mysteries of the Phoenix: Warrior and Rogue, Mysteries of the Phoenix: Druid and Hunter, Embrace the Pain - Free New/Returning Player Deck. Beckoning Bicorn is the perfect Treasure to make Pirate Rogues work at any stage of a Duels Run. Killing minions with Shadow spells just gives you more things to play without losing tempo on playing the removal. is fairly unique amongst the first passives. What are the best heroes for Hearthstone Duels? Since Duels games can go on for so long, the most common Treasure is Infinite Arcane. Hearthstone Duels 12-2 Warlock (7859 MMR) (Dark Arts | Killmox) April 27, 2023 . Early game (even without buffs), he can snowball by creating more copies of himself than the opponent can handle. Mo'arg Outcast remains an extremely strong treasure. If you draft, Humble Blessings can do very well in a deck built around it, but its power skyrockets if you also have, Both popular decks run Spell focused strategies, many featuring, Holy spells dont have much support in Priest at the moment, but they do largely take the forms of healing and removal. Warmaster's Frenzy is mostly just synergistic with Warrior, but it thankfully has Warrior as its starting allied class. Hearthstone Duels Has 15 New Passive Treasures - Out But when they added him as an actual card, the picture changed too. 26.0.4 Patch Notes - Many Balance Changes to It requires a game state that doesnt happen very often in a very specific kind of deck. Both Mending pools and Spreading Saplings in t4? Glacial Downpour really fell from grace having its generated minion be a measly Ice Shard rather than the previously beefy Water Elemental. Plaguebringer is one of those things that REALLY works when it works, but the Overload can fuck you up especially when you need to play smaller spells that don't need the discount. Coil Casting is intended to give you more triggers for the shared effects of Nagas that want you to play spells while holding them. But with 2 damage AOE attached to a ton of your spells makes it very difficult for your opponent to establish a board. It works as a very cheap Mind Control except you lose the buffs but can use the Battlecry. There is also a fair amount of spell-based Tokens cards that can work with spell-based treasures for maximum aggression. The most important aspect of this is the fact that it works against the enemy hero as well. Several decks lack notable healing and most minions in Duels come with decent Attack, so a lot of them cant afford to take so many minion hits. Hearthstone Duels tier list: The best Hearthstone Duels decks for Creator Notes: I chose to take the Sr. Tomb Diver route for Secret Reno. Hearthstone Duels tier list: The best Hearthstone Duels decks for Paladins Mech package work extremely well with the Divine Shield Treasures. As mentioned before, Seabreaker Goliath is simply a vanilla minion, granted one of the biggest there is. Out of all the Starting Treasures that scale throughout the run. updates must be a pain in the naga but thank you. Topior the Shrubbagazzor makes already good Nature Treasures drastically more potent. It also serves as a guaranteed source of burn damage over the course of the game, making it an obvious choice. Blood Shields at the very least gives you more health to block aggro and room to heal off too much damage. You need specifically neutral minions, have them survive until your next turn, AND kill them off to get just one temporary mana crystal. However, not all of them are specific in their uses either. This is a great pick, but only if most of the minions in your deck are good. Sure its good at giving you spells from a school that typically doesnt generate more stuff, but there isnt enough Fire support to make this a sustainable strategy without something crazy like drafting 5 extra copies of Grand Magus Antonidas.
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