This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. See argument information for where to place the file. The country tag to print ideas to game.log for. If not specified, the country you are currently playing as will be affected. A number. This command shows and hides (toggles) the pause banner in the game's GUI. This command will add the specified amount of army professionalism to a specified country tag. This means that you can only use the console in normal games where you cannot earn achievements. The country tag of the country you wish to apply this command to. If a country tag is specified, the army of the country with this tag will be reevaluated. karma [amount] [country tag] DLC: Common Sense. Legacy Wikis. Event IDs Optional. The command makes the specified country the march of the second specified country. Neither side gets ticking warscore if a third party (e.g. EU4 patch 1.13 YEREN into Qing true one tag (no CN) AAR: For the horde! Specify a negative number to remove money from the Curia Treasury. Optional. The amount of innovativeness you wish to add. flagship_light [name] [ability id] [ability id] [ability id]. The amount of drill to set the country's sub units to. This cheat makes two specified nations (countries) declare war on each other - no casus belli is required. The amount to set the Chinese Emperor's meritocracy to. Specify a negative number to remove base unrest. not your computer/real life date). The admiral's Siege rating, a number from 0-6. The tag of the country you wish to add to your interest. The country tag of the country you wish to have the opinion of changed. This command enables observe mode - meaning the AI will make full control of the game and you will no longer control a country (also known as spectator mode). Religion IDs: The amount of church power you wish to add - specify a negative number to remove church power. The amount of Revolutionary Zeal you wish to add. You can also Royal Marriage Silesia and hope to get your dynasty on their throne and eventually a PU. The tag of the country you wish to form a union. In this EU4 guide or EU4 tutorial I show you how to form the HRE (including revoking the privilegia) BEFORE 1500! It is 'located' in the Papal States, but is separate from the country and can reform elsewhere by event if the country no longer exists, via event for any Catholic theocracy with more than one province . This is a debug command. Thanks. This command sets the religion of the specified court member to the religion with the specified ID. This debug command writes to the games log (game.log in installation directory) the amount of times that powerspend has been executed. The name of the file containing the commands you wish to run. This is a debug command - it tests the specified achievement. This debug command will upload your game's latest crash dump. This command adds the specified amount of mandate to the country you are currently playing as. If not specified, the country that you're currently playing as will be affected (provided it is Buddhist). If an amount is not specified, the default (999) will be applied. The name of the newly created galley flagship (i.e. This command can be used to increase or decrease the imperial authority of a specified country's emperor. This command adds the specified amount of sailors to the specified country. Single-Usage This adds country modifiers, and can only be used once for their duration after which they can be used again. Specify a negative number to remove loyalty. If not specified, this will default to the country you are currently playing as. If a heir already exists, this command will replace the heir with a new heir. The ID of the province you wish to spread the revolution to. The country tag of the country's heir you wish to change the age of. Optional. The colonized province will become a core with the province's original characteristics (like religion and culture). The ability ID of an ability you wish to add to the newly created light flagship. The other way is by getting an elector or 2 eliminated and sucking up to the Emperor but be aware that they prefer smaller countries so if you're much larger than 6 or 7 provinces you're pretty much out of luck. If mission completion for the specified mission ID is enabled, typing this command will enable it. The country tag of the country you wish to add/remove church power from. This command adds the specified Casus Belli against the country with the specified tag. This command can be used to advance the progress of a missionary within a specified province. Note that this does not add the specified amount of corruption to a country - it sets the corruption to the number entered. The country tag of the country you wish to start a golden age within. The ID/type of modifier you wish to view the value of. This command will change the mode of the game map to the specified map mode. ShirosTamagotchi 2 yr. ago The emperor is dead, long live the emperor! The country tag of the country you wish to annex the first specified country. Instant colonization, as you might've guessed, makes colonization instant. This command adds the specified amount of trust (from your current country) to the specified country tag. If Silesia is around and independent make them an elector (+5 for them being in your culture group.) This command sets the isolation level (0 - 4) of the country you are playing as to the specified number. This command enables and disables (toggles) a specified country's lucky nation status. The country tag of the rival country you wish to make no longer a rival. The admiral's Fire rating, a number from 0-6. The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. armylog.txt), a log of the reevaluation will be saved to this file (which can then be found in your game's installation directory). Estate IDs: The amount of loyalty you wish to add to the specified estate. This console command sets the devotion of the country with the specified tag to the specified amount. The tag of the country you wish to clear the consort flag from. The amount of stability to add. The amount of natives you wish to add to the aforementioned province. If the specified province is a territory, it will be made into a state - if it is a state, it will be made into a territory. The tag of the country you wish to make the owner of the specified province. This console command will spread the revolution to the province with the specified ID. This command removes a casus belli (specified by its ID and the two country tags involved). If a country tag is specified, it will be executed within that country. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. Press Tab after entering the beginning of a command to autocomplete it or display which commands start with the entered sequence. The ID of the province you wish to remove a claim from. For example, commands.txt. country_modifier [country tag] [modifier id]. It's a lot easier than it used to be, but you need to be fairly small.. no more than about 3 provinces maximum. If specified, this should be the name of the animation you wish to spawn the actor with. Use the command 'combat_dice -1' to restore normal functionality (random). This command adds the specified amount of innovativeness to the country with the specified tag. Hover over the faction you wish to add unrest to: the second number is the CID index. Specify a negative number to remove karma. This command adds the specified idea group to your country, or the specified country tag. The name/ID of the window you wish to open or close. This command reloads the texture with the specified name. This command will make the game attempt to reduce the amount of RAM (memory) it is using. Specify a negative amount to remove base unrest. This command will copy to your clipboard all timer info. If not specified, the country you are playing as will be affected. The year at which, when reached, the command file should be ran. Optional. The country tag of the country you wish to add or remove harmony from. The amount of favor you wish to add. The ID of the issue you wish to add to parliament. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. Negative numbers will remove army professionalism. rebels) controls it. The country you were playing as before will be controlled by AI. favors [country tag] [amount] DLC: The Cossacks. The amount of harmony you wish to add. This command can be used to increase or decrease a specified country's prestige. Use clr_consort_flag to remove. See argument information for where to place the file. If you do not specify a second country tag, the country tag you specify will become subject of the country you are playing as. This command adds the specified amount of manpower to the specified country tag. 15 would be 15 years old. The admiral's Maneuver rating, a number from 0-6. This console command sends the specified insult from one country to another. Optional. This command can be used to discover the capital of the specified country for a specified country. add_loyalty [estate id] [amount] DLC: The Cossacks. This debug command asserts the specified trigger. The ID of the province to set the missionary progress for. The DLC key of the DLC you wish to show the landing page for. This command can be used to toggle (enable and disable) AI for either all nations, or a specified country. Stellaris Console Commands This command removes a country from your country's interest. This command prints information about diplomatic relations to the game console. This command will make your current country surrender. Type a command into the text box and hit ENTER to send it. add_cb [casus belli id] [country tag] [country tag]. Synthetics is an easter egg state that can only be created through this console command. remove_cb [casus belli id] [country tag] [country tag]. EU4 patch 1.17 JANGLADESH on very hard mode one tag AAR: Visit Jangladesh! Optional. It will be saved in your game's installation folder. EU4 exploits are a core part of the game. This command prints a list of all countries and their general ideas to the game.log file. This command can be used to generate/randomize a new part of the map. Click on the name of a command to visit its command page for more help and examples. Executing this command will cause debug information about the economy to be printed to the game.log file. This console command will change the country with the specified tag to Synthetics. This console command will run the commands within the file with the specified name when the game year hits the specified year. meritocracy [amount] [country tag] DLC: Mandate of Heaven. See argument information for more help. This debug command starts a log for all crownland changes for the country with the specified country tag. The ID of the province you wish to spawn the actor in. This command will make the specified country tag a vassal of the second country tag. The amount of bytes of memory to leak for each chunk. The country you wish to kill the consort within. Note that this number will be multiplied by 1000, so a value of 2 here would add 2,000 manpower. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). If not specified, the country that you are playing as will be affected. age_consort [years] [country tag] DLC: Rights of Man. To dismantle the Holy Roman Empire in EU4, follow these steps: Step 1: Ally as Many Electors and Possible Step 2: Declare War on the Emporer Without Casus Belli Step 3: Besiege Austria's Capital, this will give the option to Dismantle the HRE Step 4: Dismantle the HRE Step 5 Step 1: Ally as Many Electors and Possible The ID of the province you wish to upgrade to a center of trade (and/or adjust the level of). There is no way to specify another country tag/amount - use the tag command to switch to another country and use this command to add splendor to another country. Optional. The value you wish to set the specified country's devotion to. religious_school [religious school id] [country tag] DLC: Cradle of Civilization. Base manpower is the multiplier used in the calculation for province manpower. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. This debug command initiates a forceful reevaluation of all region assignments for the AI of your current country. Specify negative numbers to remove imperial authority. If your country has a Defender of the Faith for its religion, this command will remove the title. It polls valid events. Force them into PU when they have no heir or luck into getting a PU. The country tag for Holy Roman Empire in EU4 is: HLR The command to play as Holy Roman Empire in EU4 is: tag HLR The command to kill the ruler of Holy Roman Empire is: kill HLR The cheat to add Holy Roman Empire to your country's interest is: add_interest HLR EU4 is a game where your success or failure often hinges on who you ally yourself with. Showing 1 - 2 of 2 comments. Europa Universalis 4 Wiki Active Wikis. Optional. The tag of the country the first specified country should be a march for. The ID of the casus belli you wish to add. This command runs a list of commands in a specified file. This cheat sets the age of your country's consort to the specified amount of years. Specify a negative number to remove doom. spread_revolution [province id] DLC: Emperor. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). See argument information for religion IDs. That is as long as the electors keep their opinion on voting for you once the election comes, so you'll have to keep that opinion. This cheat makes the specified country no longer a rival of your current country. If AI war declarations are turned on, using this command will turn them off (default). A number between 0 and 4 (4 being the most isolated). The tag of the country you wish to add/remove war exhaustion from. Negative numbers reduce diplomatic power. See our idea group ID list for IDs. This command adds a diplomatic enroute to the country with the specified tag. What would the console. This is a debug command - it will validate all events (and won't trigger them). Optional. The country tag of the country's leader you wish to change the legitimacy of. Optional. One province minors are particularly useful. The country tag of the country you wish to make the controller of the specified province. This command colonizes the specified province for your current country. This command will reload all regions on the map - useful for debugging and fixing bugs. This command can be used to set the unity of a country's horde to a specified value. This command will start a reformation within the province with the specified province ID. 55 for 55%). Note that, like the reset_migrate command, this only ends the current cooldown in place, a cooldown will be applied again when you next cancel a mission. This command resets the economy statistics (not the economy itself) that are shown when the economy console command is executed. Specify a negative number to remove. Note that this command *sets* age, it does not add this number to the consort's existing age. This command adds the specified amount of navy tradition to the country with the specified country tag. If specified, this command will change the drill of all sub units for the country with the specified country tag. The country tag of the country that the first country is a march of. The amount of prestige you wish to add. If not specified, the country you are playing as will be affected. This command will also affect AI countries making them instantly colonize too. This command enables debug tooltips meaning country tags, province IDs and border distances will be shown to you when you hover over locations in the game. The tag of the country that placed the claim upon the previously specified province. See our. For example, 'commandlistfile.txt'. You can optionally specify either a mapname, postfx or filename (ending in .fx). For example, entering 3 here would mean all crash dumps made more than 3 days ago would be permanently deleted. (This is true for most people; see the FAQ below for other cases.) The tag of the country you wish to add or remove administrative power to/from. This command spawns the unit with the specified ID within the province with the specified ID. This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). The amount of trust to add. Court member IDs: The ID of the culture you wish to set the court member's to. Many codes can be unloaded by repeating the command, but sometimes reloading the save or exiting the game is necessary. This is a debug command - it tests a specified mission. If the province is already a center of trade, its level will be adjusted to the specified level. The amount of random colors (RGB values) to print to the game.log file. add_republican_tradition [amount] [country tag]. Note that they should be of the Reformed religion (as otherwise there is no fervor to add or remove). If you do not specify a value here, this will default to 5000. This command makes the specified province no longer a core of the country it belongs to. This command adds an idea group to the country with the specified country tag. This command prints information about the game's texture usage to the console. The ID of the global flag you wish to clear. The amount you wish to add to the Republican Tradition value. The ID of the religion you wish to change the target country/provice to. The country tag of the country you wish to annex. If specified, the specified province will be claimed for the country with this tag. It is used to test touch/collisions. Optional. The ID of the province you wish to view province flags for. It wouldn't make sense any other way, would it? Optional. The tag of the country you wish to kill the heir to the throne in. This console command will clear all government reforms for the country with the specified country tag. Optional. If not specified, the country you are currently playing as will be affected. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. EU4 Cheats and Console Commands First things first, it's worth noting that the in-game console is disabled if you're playing in Ironman mode. If not specified, this command will apply to the country you are currently playing as. This is useful for debugging issues with collisions, etc. Court member IDs: The ID of the religion you wish to set the court member's to. The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). Optional. Any keys that are unlocalized will be saved to the games log file (at Documents\Paradox Interactive\Europa Universalis IV\logs). The amount of base unrest you wish to add. If not specified, this command will affect your current country. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. Optional. This command can be used to make a province progress further towards prosperity. EU4 patch 1.15 NAXOS one faith, one tag catholic crusader AAR: Visit the crusaders! The tag of the country you wish to add or remove fervor from. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. Base tax is used in the calculation for province tax income. 'civil_war'. The ID of the trait you wish to remove from your ruler. The tag of the country to add the sailors to. This is a debug command that creates and opens up a new startup screen (the screen that loads when you open the game). Base production efficiency is the multiplier used in the calculation for province production income, trade value, and goods produced. After executing this command, score information will be printed to the game.log file. This console command adds the reform with the specified ID to the Holy Roman Empire. This is because achievements are only available in. The message that you wish to print to the console (can include spaces). This console command will create a light ship with the specified name and abilities as a flagship. Here's what I'd recommend. church_power [amount] [country tag] DLC: Common Sense. This command reloads the GUI (HUD elements) of the game. The name of the newly created heavy flagship (i.e. Specify a negative value to remove Republican Tradition. This command can be used to change the religion of either a country or province, specified by a country tag or province ID. See our, This command adds natives to the province with the specified ID. The ID of the province you wish to add population ID. insult [country tag] [country tag] [insult id] DLC: Dharma. add_trait [ruler trait id] DLC: Rights of Man. Province manpower is base manpower * manpower efficiency * local autonomy. you need to add the [<Amount>], for the first one add 100 so that you can pass the reform pretty easy, second one might just add 1 and see if it progress to next reform, never done it but these should be commands. This command reloads all lakes existing across the game. The ID of the idea group you wish to add. Use the command 'frenzy' to enable. Victoria 2 Cheats If not specified, the admiral will be added to the country you are currently playing as. The ID of the province flag you wish to clear. The leader's Siege rating, a number from 0-6. This command adds the specified amount of harmony to the specified Confucian country. I would recommend you have an alliance and royal marriage with them, because, aside from the relations bonus, alliances give you a +50 score and royal marriages give you a +10 score. The ID of the province to toggle state/territory status for. This console command makes a country a subject of another country. This command reloads all strait vertex buffers. A country tag. Specify a negative number to remove war exhaustion. The amount of navy tradition you wish to add. Optional. All countries below this limit will be highlighted. This page lists all of the codes which may be inputted into the Console Window, a special debugging window which may be accessed by hitting Alt+21. See argument information for subject types and IDs. The country tag of the country you wish to permanently claim the specified province for. Religious school IDs: Optional. The ID of the province you wish to begin reformation within. This console command starts the estate agenda with the specified ID. The ID of the province you wish to toggle FoW within. This command kills the consort of the specified country.

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